Michael Shilliday
Designer & Game Art Generalist
Halifax, Canada
Summary
I've been self taught and trained to be a 3D generalist and specialize in stylized game art, my work can be found in Valve Software's Team Fortress 2, Dota 2, Tripwires Killing Floor 2, and various small indie games. I work full time on Dota 2 as a contract artist.
Skills
Concept ArtDigital PaintingStoryboardingDigital SculptingGame DesignCharacter Design
Software proficiency

Blender

Maya

Photoshop

Substance 3D Painter

Marmoset Toolbag

ZBrush

Unity

TopoGun

xNormal

Source 2