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Dota 2 Morphling - Fan Remodel

This is not an official remodel.

This was a proof of concept remodel of Morphling I did as practice back in December 2020. After seeing many mocking jabs at Morphlings old model from the Dota community I decided to give his model a try myself. I wanted to utilize baked thickness maps, scrolling transparency masks and various other small tricks to try and get a nicer looking material. I wasn't able to get the overlapping scrolling normal map effect I wanted as the base Hero shader only has 1 normal map slot. I also wanted to try and give him significantly more expression in his face shape keys. I'm very happy with the results despite the material shortcomings.

Animated demo in engine

Sculpt closeup

Sculpt closeup

Sculpt 3/4

Sculpt 3/4

Sculpt front/back

Sculpt front/back

Mouth details sculpt

Mouth details sculpt

Diffuse layout

Diffuse layout

Model diffuse

Model diffuse

Model wireframe

Model wireframe

Closeup diffuse

Closeup diffuse

Closeup wireframe

Closeup wireframe

Comparison with Morphling's default model.

Comparison with Morphling's default model.

Rough lip-sync test done in Blender.

Expression tests captured in Source 2

Expression tests captured in Source 2

Source 2 engine renders

Source 2 engine renders

Source 2 engine renders

Source 2 engine renders

Concept art

Concept art

Concept art

Concept art

Concept sketches

Concept sketches